Virtual simulation

Non-Clinical

What do you think of when you hear the words Virtual Sim? If your mind goes to Neo (Editors note: Keanu was actually quite good in the first Matrix- feel free to argue) then we are of like mind. If you think of the stereotypes of mainstream media, you will likely think Ready Player One, Tron, or even Lawnmower Man!

COVID-19 has changed our world with “socially close” teaching universally banned. Simulation is no different and I, for one, miss it! We know sim has its benefits, in situ, and for hands-on practice. Can we get back to that reflective learning we know and love?

Medical simulation is a tactile, experiential teaching modality, however, as sim trainers, we are often told: “The learning is in the debrief”. This leaves us to beg the question – can we re-create or port something like a debriefing session virtually? And if so, should we be pausing activity in our sim centres and giving all trainees a VR headset?

A picture of the back of a boxer with a Terry Pratchett quote

 Looking at the realm of Twitter and our practical experience, how have people tried to bridge this gap? What’s out there?

 

Remote sim

Passive: Watching a live simulation session streamed to a video-conferencing application via the sim centre camera(s) (or mobile) whilst a team performs the sim. This is then followed by a facilitated debrief taking place remotely, again using a video conference platform.

A laptop top and desktop monitor showing a virtual sim in progress

Interactive: A simulation takes place but there may be some interactivity with a confederate in the room being directed via video by a learner as a team lead. The debrief then follows on the video conferencing platform. Pre-recorded video can be repeated as appropriate.

A quick note on cameras

We are investigating the types of cameras that best convey a remote simulation scenario. These include fixed-angle cameras (such as utilising those cameras already within a simulation suite), handheld or accessible cameras, such as a body-worn GoPro or even a 360-degree camera, which can then be explored by participants or debriefer using their mouse to navigate the 360 recorded space.

A remote camera and microphone in a hospital bay ready to record a virtual sim

The advantage of the passive approach is that we do get to be involved in the process, however, there may only be one or two fixed-view cameras impacting your impression of the scenario. It may recreate some of the visceral feelings we get in a resus but you are still physically and psychologically removed. The alternate scenario adds an element of interactivity but the action in the room won’t reflect reality as it won’t directly represent the real team. Both measures will need clear learning objectives that fit these new methods. One interesting thought is if this represents the way senior doctors view their department and “direct” their juniors remotely without the need to physically be present (i.e. overnight on calls).

Others have tried methods such as Telesimbox where a video is played whilst a facilitator guides the learners (over video) through a pre-set scenario.

A video of a sick infant from a virtual sim. They are tachycardic and hypoxic

Other paid-for services include app-based 360° films which may have a degree of interactivity or higher-tech solutions using headsets.

360° Sim

We’ve been doing something a little bit different which is 360° Virtual sim. 360° video is filmed using a fancy camera that can record around it with two fisheye lenses. The camera then stitches together the images into a sphere which you can then look around by swiping the screen on a tablet or moving your head around a VR headset. 360° video has been used as a debriefing tool in itself with some success. Medical students found it gave them a deeper appreciation of their communication skills during the simulation.

A 360 degree camera shot ready for use in a virtual sim

Two years ago I was helping run a Return to Paediatric Training Sim course in the South-West, We didn’t have any time to add in resus but felt that it was an area people worry about. With the expert help of Nick of the Torbay VR team, we made a Neonatal Life Support (NLS) and an Advanced Paediatric Life Support (APLS) simulation utilizing  360° video which participants could access at home. The learners on the course loved it, though some felt it was stressful or uncomfortable, The sights and sounds of the room meant everything soon felt familiar. For others, it inspired them or put them back in the zone.

When the world became socially distant, it allowed us to debrief these videos over a video conferencing platform. Using 360° videos, the viewer becomes an active observer right in the centre of the action.  Although they can’t truly interact with the scene, they are still placed in media res. This helps to bring about a discussion of non-technical skills, with associated feelings and humanistic considerations, in the debrief.

If you have content that is created and shared with you to use, it then essentially becomes an accessible and free setup with no need for manikins, faculty, or dealing with the frustrating lack of parking spaces. Here’s an example of a 360° sepsis sim we ran and debriefed remotely.

There is also the potential to teach larger groups than what would normally be run through an in-person simulation session.  

Making your own 360° content

Running your remote or 360° virtual Sim teaching session

Some thoughts on the virtual debrief

In a study looking at debriefing after medical serious games, in-person and virtual debriefing both rated highly (self was the lowest). Remote debriefing has been used to train teams and faculty in countries that do not have access to resources or experience in simulation.

 Make sure someone is designated to lead the debrief. Use the standard sim structure- Defusing, Discovery and Deepening. This model is based on Kolb’s experiential learning theory. This has made its way into many different models including Diamond, Pearls and ITRUST.

Who’s watching the Watchmen? We’ve had more consultants during our sessions than the usual weekly sim. This changes the dynamic of the discussion. It skipped the medicine and went straight to the communication and processes seen. This may not be a positive for the junior members who need experiential medical learning.  If using pre-recorded 360° content that is not live make sure you make it personal exploring real-life experiences. Has anyone seen this before? How does this work in your ward? Where’s the protocol kept?

As with all forms of online facilitated tuition, it is important to set the ground rules at the offset. Do you have learners muted? This will depend on the numbers in the debrief considering microphone echo versus silence.  You may need to use a signal to talk (i.e. Zoom thumbs up!). Everyone should keep their cameras on so you can see everyone and try to “read the room” keeping all involved.

So what might the future hold? It may be live streaming 360° content (which a lot of 360 cameras can do), a virtual space where we can easily watch 360° video together, or Mozilla hubs where our avatars can meet to watch content together. I don’t see this as a replacement for regular simulation. It is an adjunct, a complimentary tool for the SBE toolkit.